I recently tried to use EasyTether on my development machine with disastrous results! It didn’t really work well and when I went back to developing adb could not see my devices anymore! the adb devices command would display nothing! After a few hours of searching around I came across this stackoverflow post that helped me
Category Archives: android
In the lead Android has little to worry about as it will be nearing a 40% market share over the course of this year. An increase in sales by 23.8% over each of the following four years will let it increase that even further to an estimated 45.4% in 2012 when Nokia is supposed to
Improve performance and memory use by reusing objects from a fixed pool instead of allocating and freeing them individually. While this is a game programming concept, it’s very useful for things like particle systems. via Game Programming Patterns / Optimizing Patterns / Object Pool.
In the most recent episode, Apple believes that Samsung’s Touchwiz UI is a direct copy of the UI present in the iPhone/iPod/iPad. This will likely be an interesting debate in a courtroom when Apple tries to demonstrate that they invented one of the following concepts: Clicking on an icon to open an app; Touchscreen; Icons;
The nooks are pretty cool actually. Surprisingly good hardware.
I was tasked with writing some basic UI guidelines for our designers. While this is by no means authoritative, I thought it would be worth sharing: Design Guidelines These guidelines apply to Android specifically. Design guidelines for other platforms will be appended to this documents once they come into scope. For Android, the first thing
I followed this tutorial to learn about live wallpapers and thought it deserved a thanks and a link because it was really good. Hats off to you Mr. Tonio from Androgames. Really great work! keep it up!. http://blog.androgames.net/58/android-live-wallpaper-tutorial/ For me, the next step is to play with this: http://code.google.com/p/andenginelivewallpaperextension/ AndEngine and its live wallpaper
This is a post from google groups. The post was so chock full of information that I just had to put it up here so I could digest it more slowly. The original thread is here: http://groups.google.com/group/android-developers/browse_thread/thread/418c9b370f08a9f7 and here’s the post: I added a bit of formatting to it. Thanks to Michael Roland http://www.michael.x0.ath.cx/ for
On my current app I eventually ran into the dreaded out of memory errors. As my heart sunk I stripped out my animation code and went on a reading rampage to try and figure out not just what a memory leak is, but how to identify them in my code, how to fix them, and
The ExpandableListView is a complex beast. While it’s pretty similar to ListView, there are plenty of little things about it and ListView worth writing about. I’ll walk through the requirements I had to meet for one of my projects and I’ll explain things step by step. Part 1 will be about getting the list off